Assassin


 * Skills per level raised to 7.
 * Requirements the same as Vanilla (8 hide, 8 MS, evil)
 * Assassins are no longer spell casters, they instead have an assortment of mundane gadgets that function much the same as the spells they had before.
 * Use poison has been removed from the server as it's no longer needed. Assassin's now get Poison Mastery, adding +1 to the DC of all poisons they use.
 * Granted Deadly focus 1/day at level 1. (An additional use/day at assassin level 6) Works the same as true strike.
 * Granted Smokescreen 1/day at level 2. Works the same as Entropic Shield.
 * Granted Superior initiative at level 3.
 * Granted Smoke Bomb 1/day at level 4. (An additional use/day at assassin level 5) Works the same as Darkness.
 * Granted Dust of Tracelessness 1/day at level 7. Works the same as Invisibility.
 * Granted Grappling Hook 1/day at level 8. Works the same as Dimension Door.
 * Granted Improved Dust of Tracelessness 1/day at level 9. Works the same as Improved Invisibility.
 * Hide in Plain Sight granted at level 10.