Familiar Changes

All of the vanilla familiars have been removed.

The new familiars all have the same base stats. (Ability scores, health, BAB, skills, AC, damage, saves, etc.) Each Familiar has its own unique ability:

Spells can be cast 1/day at levels 5-10, 2/day at levels 9-16 and 3 times per day at level 18.

Wizards and Sorcerers that cast spells on themselves have it auto-duplicate onto their familiar.

Unique Abilities:
 * Dog: Knockdown


 * Rat: Ironguts, Faster than any other familiar.


 * Cat: Cat's Grace


 * Raven: Ultravision


 * Snake: Strength Poison


 * Spider: Dexterity Poison


 * Owl: Owl's Wisdom


 * Animated Tome: Fox's cunning, Permanent 15m of white light.


 * Zombie Rat:  Undead Immunities