Animal Companions

On The Dragon's Neck we have completely overhauled animal companions. All of the original companions have been modified. Some of the companions have size modifiers that we have accounted for in our planning process and most size modifiers do not show up on the character sheet.

Please also review: Familiars and Animal Companions

Boar

 * Bleed: On hit: Wounding 1

Giant Spider

 * Poison: On hit: 50% move speed slow for 2 rounds (DC 5+ Spider level).

Panther, Lynx and Cougar

 * Only 1d6 sneak attack damage, never increasing.

Wolf and Tiger

 * Knockdown and level 1, improved knockdown at level 8.

Snake

 * Poison: On Hit: 1d2 Con damage ((DC 5+ Spider level)).

Stag

 * Bleed: On hit: Wounding 1
 * Knockdown and level 1, improved knockdown at level 8.

Crocodile

 * Grab: 20% chance on hit to root for 1 round.
 * Slow Movement: moves slightly slower than normal speed.

Tortoise

 * Shell: 50% immunity to physical damage.
 * Slow movement: Moves significantly slower than normal speed.