Feats

Custom Feat Changes

 * Two Weapon Defense:
 * Prerequisite: Two-Weapon Fighting
 * Description: +2 AC when two weapons are equipped OR when using a Double-sided weapon.
 * Power Attack:
 * Modification: Now +3/-3 Damage/AB
 * 2-Handed Weapons: +6/-3
 * Improved Power Attack:
 * Modification: Now +6/-6 Damage/AB
 * 2-Handed Weapons: +12/-6
 * Expertise:
 * Modification: Now +3/-3 AC/AB
 * Improved Expertise:
 * Modification: Now +6/-6 AC/AB
 * Prerequisite: 6 BAB
 * Weapon Focus/Imp Crit/Weapon of Choice:
 * Modification: The following weapons now have these feats:
 * 1H Trident
 * Assassin's Dagger (Weap Foc Dagger)
 * Sai
 * Nunchaku
 * Falchion
 * Katar
 * Heavy Mace
 * Goad
 * Firewheel
 * Maul
 * Double Scimitar
 * Divine Might and Divine Shield are instant cast.
 * Two weapon fighting requires 13 dexterity and automatically grants Ambidexterity.
 * Improved Two Weapon Fighting requires 15 Dexterity. (Still requires +9 BAB).
 * Extra Smiting cannot be taken by Paladins.